Project Design Document

05/01/2022

Uma

Project Concept

1

Player Control

You control a

Figure in a canoe

in this  

Third person

game

where

Mouse and keys

makes the player

Move through a maze

2

Basic

Gameplay

During the game,

NPCS and objects

appear

from

Within this landscape, and interacting with these opens shorter scenes before returning to the maze

and the goal of the game is to

Explore the world and story

3

Sound

& Effects

There will be sound effects

Ambient sounds, movements sounds, some music

and particle effects

Water effects, rain.

[optional] There will also be

Rowing animation for character

4

Gameplay

Mechanics

As the game progresses,

More areas of the maze open

making it

Possible to access new npcs and objects

[optional] There will also be

More detailed NPC figures

5

User

Interface

The

GUI

will

Change in style

whenever

An item or npc has been encountered

At the start of the game, the title

“Working title”

will appear

and the game will end when

All parts of the story have been accessed

6

Other Features

The smaller scenes will use a variety of different mechanics and style, though all use KB&M to control

Project Timeline

Milestone

Description

Due

#1

  • Basic Map explorable, one NPC/Object in place

01/03

#2

  • 2 scenes scripted, one produced to functional level

01/04

#3

  • 6 scenes scripted, stand ins for music and textures in place, particle effects trialed

01/06

#4

  • Ready for testing, adding in final audio, replacing textures,

01/08

#5

  • Main area fully playable, 6 scenes complete

01/ 09

Backlog

  • Synced speech
  • Procedural environment generation of main space and some scenes
  • Voice acting.

24/09

Project Sketch